As for Stasis primary weapons in Destiny 2, Guardians have a wealth of options to choose from, each with their own strengths and weaknesses. The Herod-C Auto Rifle is part of this growing list, and its position as loot at the end of Gambit matches (with the ability to concentrate Gambit engrams in it starting in Season 17) makes it easier to find one. good throw. . The class of high-impact 360 RPM auto rifle that the Herod-C inhabits isn’t necessarily the most popular historically, but its range and consistent recoil make it perfect for its intended function: long-range engagements and destruction of Gambit invaders.
The Herod-C is a flexible weapon with promising advantages for both PvE and PvP scenarios, but it really shines in the Gambit ecosystem. This is thanks to its unique origin trait, Invader Tracker, which allows the wielder to mark an invader for their allies by simply damaging them with the weapon. In the heat of invasion, where finding the invader can be difficult enough without adding the difficulty of communicating with random teammates, the Herod-C can make your defense a little easier. But if you use the rifle in activities beyond the Drifter’s ship, you can switch to its second original trait option, Hakke Breach Armaments.
Herod-C has plenty of perks – 12 in both perk columns, in fact – which can make it a nightmare to farm, but the potential rolls are a worthy reward. With old favorites alongside new kids on the block like Headstone and Focused Fury, Herod-C has a divine roll for every type of player. And if 100 Gambit matches and praying for the miracle of a good drop doesn’t quite ring up your alley, Season 17 brings the ability to focus Gambit Engrams into Herod-C drops at the Drifter for a more farming experience. relaxed.
There are plenty of paths to take down the Auto Rifle, but here is our god roll for Herod-C in both PvP and PvE:
Herod’s God Scroll-C (PvE):
- Barrel: Corkscrew
- Magazine: flared magwell
- First advantage: Subsistence or Statistics for all
- Second advantage: Frenzy or One For All (Honourable Mention: Demolisher)
Herod-C Divine Roll (PvP):
- Barrel: Arrowhead brake
- Magazine: Large caliber cartridges
- First advantage: Perpetual motion or dynamic sway reduction
- Second advantage: Press trigger or clip multikill
Herod-C already boasts a powerful range at its base level, so much of an ideal roll is best built around improving its other departments. The PvE godroll is all about uptime, capitalizing on the presence of sustenance in its perk pool to keep the weapon firing longer against the crowds of enemies typical of Strikes and Battlegrounds. Damage-boosting perks like Frenzy are a perfect complement, as a faster kill time only makes Subsistence even more valuable and effective.
Although 360 RPM Auto Rifles are not traditionally used in PvP environments, there are still plenty of perk choices that can build a heavyweight contender in the crucible. Herod-C’s lack of Rampage or Kill Clip means the choice of perks instead focuses on stability and consistent accuracy. Guardians equipped with Tap The Trigger and Dynamic Sway Reduction can expect to be a tough force to count at medium to long range for any other weapon type.
However, the Herod-C has a deep and diverse pool of advantages to dive into. Not all perks are god roll gear, but there are still plenty of options for players who like to indulge in more specialized styles of play. Here are each of its notable benefits and the best picks among them.
First column of benefits
Perpetual motion and statistics for everyone
Although 360 RPM framed auto rifles may seem cumbersome to wield compared to their popular 600 RPM counterparts, Herod-C’s choice of perpetual motion and stats for all offers ways to improve good many of his base stats. Perpetual Motion’s ease of activation from the simple act of sprinting makes it an obvious choice for anyone who wants a bit more stability, maneuverability, and reload speed for working in environments like the Crucible, where it is difficult to quickly hit three targets. But a PvE-focused Herod-C can greatly benefit from Stats For All, with even more impactful boosts than Perpetual Motion and its activation requirement of three downed targets being a breeze in PvE pursuits.
Subsistence and Fourth Times The Charm (PvE)
Both of these advantages ultimately achieve the same end goal of returning bullets to the magazine. Your choice between them comes down to personal preference, but Subsistence offers more for less for players who don’t often land the precision shots needed for Fourth Times The Charm’s effect. Herod-C won’t burn through bullets as quickly as Krait or The Summoner, but when facing champions or other strong enemies, having a few extra bullets before needing to reload can’t hurt.
Dynamic sway reduction and warm-up (PvP)
Heating Up takes a back seat in Herod-C’s perk pool against Dynamic Sway Reduction sharing the first column, but it’s a comfortable option if you get a drop with it instead of more optimal perks. Herod-C’s long-range abilities mean it’s very possible to land a sure finisher to activate the warm-up and the accuracy, stability and recoil advantages can make you a threat on the battlefield. But at the end of the day, the benefits of Dynamic Sway Reduction for rifle accuracy and stability are so much easier to activate, it’s hard to compete with.
Self-loading holster and shoot to loot (PvE)
These are two perks for Herod-C that best fit a weapon roll intended for endgame content. When paired with Vorpal Weapon or One For All in the second column, Herod-C becomes a great safe option to exploit against long range targets. The autoloading holster is a quality of life perk, but Shoot To Loot is a great fit for a weapon like Herod-C that can hit ammo bricks with precision from the kinds of ranges worth using. just by walking. the ammo brick instead.
Steady Hands is a less conventional choice for the first column, but offers a nice quality of life advantage to Guardians who regularly switch between their three weapons in combat. Eliminations providing handling buffs to all of your weapons can be a boon in scenarios where those weapons have slow handling to start with, such as Rocket Launchers or High-Impact Frame Fusion Rifles.
Second column of benefits
Multikill Clip will probably be the most comfortable damage perk for most players on Herod-C. While the perk needs three stacks, all gained through quick kills, to reach its maximum potential, that maximum potential is an unmatched 50% damage boost for five seconds. The number of kills required can make this a tricky perk to fully utilize in PvP, but even a single kill can give the wielder a decent 17% boost that can change the outcome of subsequent battles, and get two kills before recharging the met at the same 33% as Kill Clip.
Frenzy and One for All (PvE)
Herod-C’s damage boost perks are somewhat limited, but both Frenzy and One For All are deadly choices for a PvE build. Frenzy’s passive perks and effortless activation costs make it a tricky perk to manage, but One For All is easy to trigger and offers a 20% damage boost for its duration (35% of One For All vs. 15 % Frenzy). The best choice for a Guardian between these two competitors may simply come down to the barrel and magazine that comes with the Herod-C, as the added advantages of Frenzy in terms of maneuverability and reload speed might outweigh the powerful damage of One For All if you are limited by an innate lack of usefulness.
Demolitionist is a proven option for any grenade enthusiast in the Vanguard ranks. Ability-conscious players may find Demolitionist a better option for them over more traditional damage perks, especially with grenade power in Stasis subclasses or the 3.0 iteration of Stasis-based subclasses. the light.
Herod-C continues the tradition of Stasis weapons in the Kinetic slot offering the Headstone perk. The Tombstone is a niche option that might only be beneficial to those who appreciate the Stasis subclass, but it offers potential with the right shards and aspects. With some Stasis builds providing benefits like damage reduction, ability energy, and even an overshield when collecting Stasis crystals, Headstone crystal generation can have a major unexpected impact.
Vorpal Weapon (PvE)
Stasis primary weapons are becoming an increasingly popular choice for players in endgame content, outclassing the damage of traditional kinetic weapons against thick combat shields in high-level Nightfalls. Vorpal Weapon is perfectly suited for this type of environment, providing a passive damage bonus against champions and minibosses that players encounter throughout Master and Grandmaster difficulty strikes.
Press the trigger and moving target (PvP)
Both of these perks serve the interest of Crucible opponents looking for a new primary weapon choice to take to Shaxx’s Arenas. Since Herod-C’s damage perks aren’t well suited to PvP due to their less than ideal activation requirements, a good PvP roll will want either Tap The Trigger or Moving Target to improve overall accuracy instead. of the weapon. The choice between them ultimately comes down to personal preference or just what edge you’re lucky enough to get after the Gambit match, but the bonuses for targeting acquisition, accuracy, and stability will be powerful regardless. .
Focused Fury (PvE)
Focused Fury is a niche damage buff option for players who feel confident enough in their shot to hit half a magazine of precision shots needed to activate it. The perk’s 11 second duration outperforms anything like it, but it’s only a 20% increase from One For All’s 35% and Multikill Clip’s 50% at max stacks. Like Fourth Times The Charm in the first column, Guardians can get a lot of value out of this perk if they get a drop of Herod-C with it, but there are potentially better choices to farm.